DIGITAL TALK by AUTODESK

Animating the Frontier:
Realism and Rigging in 1923 with
WeFX

Unlock the secrets of storytelling and cinematic realism through VFX in the acclaimed series, 1923

Gain insights from WeFX's master artists

Join our panellists on Tuesday, August 26, 2025 9:00 AM PT | 12:00 PM ET

Lighting Supervisor

Creative Artist

Executive Producer

Production Manager at WeFX

Production Manager

VFX Supervisor

Head of CG

Senior Animator

WeFX VFX Supervisor on Reacher Season 3’s Invisible Effects

In Reacher Season 3, every element — from cliffside mansions to fight scene mayhem — was crafted to support the story without drawing attention. It’s invisible VFX at its finest, delivered with precision by WeFX!

The show’s central set piece, the sprawling, oceanfront Beck estate, was a particularly ambitious task to recreate fully in CG. The estate itself was based on a real mansion in Ontario, the Escarpment House;, and the task was to make it appear as though it stood on the rugged coast of Maine — a trick that required meticulous digital work. Read More

1923 – Season 2: Horse Demise Sequence by WeFX

BRITISH CINEMATOGRAPHER

Boutique VFX studio WeFX offers a behind-the-scenes look at one of its most technically demanding sequences for the second season of Paramount+ Western drama 1923, the critically acclaimed prequel to Yellowstone. Read more

The scene, depicting the harrowing demise of a horse and its rider during a high-speed chase across the American frontier, unfolds over roughly 20 shots and was brought to life by a 50-person team led by VFX Supervisor Ryan Ng. The sequence required a seamless blend of digital artistry and practical effects to capture a pivotal and emotionally charged moment in one of the season’s final episodes. Read more

Horrifying VFX in Season 3 of Horror Series From by WeFX

80LV

VFX studio WeFX has demonstrated its work behind From, a sci-fi horror series created by John Griffin.. Read more

Leading boutique VFX studio WeFX offers a glimpse into the meticulous process of crafting the horrifying creatures in the sci-fi horror drama From in their newest breakdown reel. The team, led by VFX supervisor Ryan Ng and head of creature development Cesar Dacol Jr., built upon lessons learned in Season 2 to navigate the fine line between realistic gore and fantastical horror. Pushing the boundaries, Season 3 highlights how realistic creature transformations can feel like they belong, not as standalone horrors, but as integral parts of the storytelling. Read more

Digi-doubles, hoverboarding and extensive environments.

From hoverboards to digidoubles to photoreal environments with interactive water sims, the team went all out to bring this bestselling novel to the screen. Read more

SHINING A LIGHT ON ‘WHAT WE DO IN THE SHADOWS’

Supervising the over 1,000 visual effects shots for the 10 episodes produced by WeFX, Spin VFX  and Maverick is Mohammad Ghorbankarimi (See), who founded Toronto-based WeFX during the pandemic.

WeFX Taps Into Power of AWS

A collective of artistic visionaries, Toronto-based creative studio WeFX delivers visual effects ranging from high-end character animation and complex environment work to invisible VFX and virtual production for feature films and episodic television series. Founded by industry veterans Mo Ghorbankarimi and Pouya Badkoobeh in July 2020, the studio experienced meteoric growth from its outset and expects to continue an upward trajectory. Read more

Amanda Lariviere

WeFX Celebrates Our New Head of Studio Amanda Lariviere expands her executive role as Head of Studio

Steve Stransman

WeFX Announces New Executive Producer Steve Stransman, excited to tackle new challenges as Executive Producer

Tom Clary

WeFX welcomes visual effects industry veteran Tom Clary as one of the company’s Executive Producers of New Business.

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